Metal Slug 6,2/10 8927 votes

◆New 15 Million Download Record Broken!◆The sequel to the worldwide hit 'METAL SLUG DEFENSE' finally appears!' METAL SLUG ATTACK' joins the battle with numerous improvements!ABOUT THE GAME FEATURES▼Simplified control!' METAL SLUG ATTACK', the very latest entry in the legendary game series from SNK PLAYMORE, is a strategy game with simple controls which can be enjoyed by everyone, and 2D dot-pixel characters who move and battle each other smoothly!

The vinyl edition includes the complete music from the first entry in the series (Metal Slug: Super Vehicle-001), composed by Takushi Hiyamuta in 1996. Metal Slug is a SNK Neo Geo game that you can enjoy on Play Emulator. This NEO-GEO game is the US English version that works in all modern web browsers without downloading. Metal Slug is part of the Arcade Games, Fighting Games, and Action Games you can play here.

Moreover, the newly added 'Support System' feature will offer players deeper strategies and even more fun!▼A plethora of missions!' METAL SLUG ATTACK' has different types of missions for all types of players with its 'ATTACK!' Game mode, in which players have to free military bases occupied by Morden's Armies, as well as the 'P.O.W. RESCUE', 'COMBAT SCHOOL' or 'TREASURE HUNT' game modes.▼Improve your Units!Collect items throughout your missions, and use them to customize your favorite Units. Make them evolve, level them up or activate their skills by equipping your Units with items!! Let's try to make the most impressive and poweful units!▼Worldwide battles!In addition to the 'Real Time Battle' mode which can be played and enjoyed by 4 players simultaneously, up to 6 decks can clash together in asynchronous battles!

Defeat all your challengers, and hone your skills to become the Best Player in the World!▼Play in co-op with brother-in-arms!Battle in co-op missions with brother-in-arms in the 'Guild Raid' and 'SPECIAL OPS' game modes, and communicate with them via the chat and mailing options. Make sure to fully enjoy 'METAL SLUG ATTACK' with your best partners!Official Facebook fan page:CORPORATION ALL RIGHTS RESERVED. Skyrim player 173,.it’s a thing?The game is good, references many things from the past of Metal Slug, with interesting new characters and amazing art. However.this game really wants your money.First, there’s the whole “gacha” aspect of it (gacha: a game that uses things similar to loot boxes, with chance involved). No matter how much you spend, you’re at the mercy of the game at all times. Here’s an example: spent nearly $20 worth of ingame currency and didn’t receive one thing for the target unit.Secondly, if you try to go online, you’re already dead.

Most units in the game are broken, and that’s just how it goes. They’re all extremely overpowered, and instead of being fixed, they just become more broken in future events.

People who spend a lot of money, as you can guess, will have these units at their max level, and will basically smite you without mercy.Lastly, the game is definitely pandering. Almost every event unit is female in some way, and many of them wear the least clothes possible and have the biggest breasts possible.

That’s not even including the seasonal event reskins, but that’s a whole other argument.In conclusion, the game could be amazing, but suffers from its creators not caring about balancing what it has. It’s art is great, the nostalgia is real, but it tries to take your money too often to feel rewarding. Pikachu girl is the best, Great game, although.I'm a recent player of the Metal Slug franchise, and I absolutely adore most to almost all of their games! The character designs, story ideas, settings, and soundtrack are all unique!

It's what interested me in the first place about playing the game.Although, some of the characters seem out of place once you play MSA, compared to the rest of the games. You've built this setting where it's a gruesome battlefield, with crazy yet amazing machinery for destruction, terrifying threats such as Allen and Morden, and overall just a chaotic situation that really captures what a war can be— Then you see some little girl, running around and taking everything out without breaking a sweat.It doesn't make sense, especially for characters such as Beatriz, Odette, Rita, Ami, etc., to be in a game such as this.

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They look too cutesy and delicate, nothing suitable for war. I'm not saying that cute characters are not allowed or anything— I'm just saying that it overall does not suit the setting.I hope you manage to find and read this,Thank you! BombDiggity2278, Fun game, better have cash to spend though.While I do enjoy this game it is yet another game where unless you’re paying you’re not going to have any chance against those who do or for that matter the ability to just pick up and play whenever you want every time I turn around I’m having to spend money to buy metals to buy sortie points or jump on some special deal that just happens to coincide with a event that has some new unit you can only get By earning points which you can only get by battling, which takes sortie points. I think it’s funny how people are always saying well how come you don’t just stop playing these paid to play games if you don’t want to pay ungodly amounts of money. The answer is it seems like they’re all paid to play anymore which I don’t mind if it was a reasonable amount of money.I miss games where I just paid $20 a month to play.

The original Metal Slug logoSNKFirst releaseApril 19, 1996Latest releaseDecember 23, 2009Metal Slug (: メタルスラッグ,: Metaru Suraggu) is a series of originally created by before merging with in 1996 after the completion of the first game in the series. Spin-off games include a to commemorate the 10th anniversary of the series and a game for the mobile platform. Originally created for arcade machines hardware (MVS) and the home game consoles (AES) hardware, the original games have also been to other and mobile platforms throughout the years, with several later games created for various other platforms. The games focus on the Peregrine Falcon Squad, a small group of soldiers who fight against a rebel army, aliens and various other forces intent on world domination. Contents.Gameplay The gameplay consists of run and gun elements as well as in later releases shoot'em up mechanics. The run and gun pits a player against a large numbers of enemies with extremely powerful weapons pick-ups.

In most run and guns, contact with an enemy leads to damage. In this series, however, contact results in the opportunity to perform a melee attack and the opportunity for the enemy to perform a melee attack of his own, if he has one. The player's melee attack is also much stronger than most shots. This leads to the players ability to run in and use melee attacks to take down a number of enemies at once, as well as the ability to quickly defeat enemies that can take plenty of damage, such as the mummies in Metal Slug 2.The player starts with only a simple semi-automatic handgun (Metal Slug 6 and 7 used a fully automatic handgun in place of the stock semi auto firs used in every game including spin off); as the game progresses, the player may pick up new weapons.

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The player can only use one weapon at a time. When a new weapon is found, it replaces the previous one. Similarly, when runs out, the player reverts to using the handgun, which has unlimited ammunition.

A new system was implemented with allowing players to carry and switch between the handgun and two other weapons. The player is also equipped with which can be used to throw at enemies and cause more damage, however the number of grenades is limited and must be replenished periodically with ammunition found along the way.The SV-001 (SV being an abbreviation for 'Super Vehicle') or 'Metal Slug' is the main vehicle of the Metal Slug franchise.

It is a small, silver-gray propelled. The tank is armed with one which shoots powerful bombs in limited numbers, and twin which shoot unlimited tracer bullets. The vehicle can jump and crouch. Crouching opens a hatch on the top of the tank through which grenades already in the player's possession can be thrown. The grenades remain independent of the cannon's ammunition system.

The vehicle's bombs can also be replenished with ammunition boxes found along the way. The vehicle can run over infantry and perform a suicide attack, with the driver jumping clear and the tank ramming into and exploding upon the target. The vehicle can take three direct hits before it is destroyed, at which point a warning will be given to eject before the vehicle explodes. The enemy chaser variant has a shield that must be destroyed before the vehicle can be destroyed.Over time, these specifications changed into any vehicle armed with a vulcan cannon and a cannon variant suited to the role of the vehicle, and propelled suitably for that vehicle's environment. Some vehicles will only provide vulcan cannons (which are more powerful than the handgun's bullets and are also unlimited), but neither special bombs (grenades must be used) nor armored protection to the player.

In Metal Slug 6 (and the home version of Metal Slug X onwards), the playable character Tarma can lock the vulcan cannons into one position and fire continuously.Metal Slug games typically have 6 levels. The exceptions are, and, which have 5, and, which has 7. In the Western arcade and console versions, the game would have the blood censored, showing white sweat instead of blood in its place. However, there is a code to disable this censor within the BIOS of the Neo-Geo hardware both on the arcade and home ports respectively.Games. Characters of Metal Slug.

HeroesMarco Rossi (voiced by Takenosuke Nishikawa in and by in ) and Tarma Roving were the only playable characters in the first game, and each was reserved solely to the first and second player, respectively. From the second installment, characters can be chosen independently, and Eri Kasamoto and Fiolina 'Fio' Germi were added to the cast. These four are typically considered to be the quintessential Metal Slug team. In the fourth game, Nadia Cassel and Trevor Spacey made their debut, replacing Eri and Tarma. They have not returned in later games, as they were created by the Korean-based Mega Enterprise and due to Playmore retaining intellectual rights to all SNK titles.

Eri and Tarma returned in the fifth game. The Game Boy Advance edition of the game features two new characters specific to that title: PF squad trainees Walter Ryan and Tyra Elson. / characters and Clark Still have appeared since Metal Slug 6, and their King of Fighters teammate is available as an extra downloadable character for Metal Slug XX, a revised edition of.EnemiesGeneral Donald Morden is the main of the Metal Slug franchise.

He is depicted as a rambling madman wearing a beret, eyepatch, and wearing his army's uniform. In some games, he bears a passing resemblance to.

He appears in every game except Metal Slug 5. He apparently mends his ways by the end of Metal Slug 6, as he (or Rootmars depending on the player(s)' chosen route) rescues the player(s) after they are knocked off a wall by an explosion caused by the alien end boss. His army is the main force of opposition in the Metal Slug games, with the exception of Metal Slug 5 and 6. He commands the Rebel Army, and in Metal Slug 4 he was thought to be behind the Amadeus Terror Syndicate. He once again returns to his roots of attempted world domination in Metal Slug 7, this time with the help of the Rebel Army from the future, also being the final boss for the first time since the original Metal Slug. Like the main characters, General Morden appears in various SNK games as a cameo, especially in the series.Allen O'Neil, a sub-boss, appears in all of the games except Metal Slug 5 and 6.

He returns in Metal Slug 7. He uses an, a knife, and grenades. Despite the fact that Allen is clearly killed at the conclusion of every encounter, the game makers have humorously brought him back in each new iteration of the series.

Allen's son, Allen Jr., appears in as the recruits' drill sergeant but later reveals himself as a double-agent for the Rebel Army. He can be fought in the final mission as an optional boss.The Mars People are that are in a plot to take over Earth in the Metal Slug universe. They resemble squids, using their tentacles as a form of movement, and a strange fighting style which involves gas and a laser pistol. In Metal Slug 2, they appeared as enemies near the climax of the game, with their appearing as the final boss. They appear again in Metal Slug 3, abducting Morden and one of the members of the Regular Army in the final level (which ever one the player uses will be abducted), only for the Regular Army and Morden's army to take the fight to their mothership and defeat them, and their leader Rootmars.

In Metal Slug 6, the Mars People, Morden, as well as his rebel army, and the Ikari Warriors, join forces with the Regular Army to fight a new alien invader who feeds on the Mars People. In Metal Slug X they appear as enemies early in the game. Mars People also are the first characters from the Metal Slug series who appear in a fighting game: first in as a hidden (but playable) character, and later in Neo Geo Battle Coliseum as an unlockable playable character.Development The aspect of the Metal Slug series was to create a simple, but exciting side-scrolling shoot-em-up game with a very easy control scheme (one joystick and three buttons).

The same team that created Metal Slug for the Neo-Geo previously created several games for which have very similar graphics and gameplay, such as (1991), (1993) and (1994).Some of the stock sound effects and sprites from Irem and titles were used in the Metal Slug games. The music was composed by Takushi Hiyamuta (who is credited as Hiya!), a key member of the, which was acquired by SNK in 1996. The first 3 titles were developed by the Nazca team before SNK declared bankruptcy in October 2001, leading to the disbandment of the original team. Anticipating the collapse of SNK, the company Playmore was launched August 2001, which became known as in 2003, the year after Metal Slug 4 was released. Development on the series has since continued without the original staff, with Noise Factory handling 4, 5, 6 and 7.References.